by **lucek_86** » Fri Jan 23, 2015 1:00 pm

Selling weapons.

Enchantment is important! Whatever weapon you are making, make sure it have as many enchantment as it's possible to gather while combining ores for that weapon.

Base price for a weapon is equal to sum of three stats of a weapon. Values of attack, defense and speed combined gives price in coins. Every enchantment point gives one of the two: 1 bonus point to all three stats of a weapon, or 3 bonus points to one stat of that weapon.

Simply: every enchantment gathered when crafting a weapon is equal to 3 coins!

First of all choose a place, where this weapon (or weapons) will be on your forge when crafted. You need space to make enough ores and try not to block yourself from enchanted fields. Try to choose best possible material in given time limit. Best possible will be pricier than just enough for customer to accept.

How much time You have? What can you make before it's too late?

If it's 150 moves it's more than enough to make a weapon from silver with one golden gem (3*19+55 = 112 moves - see numbers below), but remember that you often have two or three customers counting moves at once!

I consider form as a single handle, blade, plate or gem, placing it near two pieces of ore is considered a move. So to make a filled form you need move to place it plus moves required to create two ores of particular type:

- bronze form = 3 moves

bronze ore = 1 move

- iron form = 7 moves

iron ore = 3 x bronze

- silver form = 19 moves

silver ore = 3 x iron = 9 x bronze

- gold form = 55 moves

gold ore = 3 x silver = 9 x iron = 27 x bronze

- crystal form = 163 moves

crystal ore = 3 x gold = 9 x silver = 27 x iron = 81 bronze

- netherium form = 487 moves

netherium ore = 3 x crystal = 9 x gold = 27 x silver = 81 iron = bronze 243

Those numbers are correct, when three conditions are met:

1. Only bronze ore is used to make forms. Any bigger ore used will decrease number of moves used.

(silver form from pistol = 1 move instead of 9)

2. Every non bronze ore is made from exactly three ores of lover level. For example if golden ore is made, by placing silver in the middle when there are already two silver pieces on left side, and two silver pieces on right side of that field, then the number of moves is increased by those needed to make additional silver.

3. Every form is filled with exactly two ores of particular type. Again if form is filled, by placing it in the middle when there are already two iron ores on top of it, and two iron ores right under, then the number of moves is increased by those needed to make additional iron.

When there is something different than bronze in your ore pistol, or simply there is no place for creating another level of ore manually on the forge and ore from storage is used, then first condition isn't met. Those are necessities, that sometimes cannot be avoided.

Second and third conditions can be used on purpose, to increase enchantment gathered, but only if you are certain, that there is enough time for that.

Try to plan weapons as big as you can, but leave yourself a margin. Don't plan all time you have, because simple mistake can cost you heart and reputation from that customer.

I hope, that this basic calculations and mechanics description will help managing your time with the game to make it worth more coins.

Good luck and great profits to all!

Last edited by

lucek_86 on Fri Jan 23, 2015 1:37 pm, edited 4 times in total.